Saturday, April 10, 2010

This is the last one today, I swear! (CrygorTool 0.2.2 Beta Release)

(Merging all three updates today into this post to prevent blog clutter!)

Version 0.2.2 April 10 2010
- Fixed an imported microgame having the chance to overwrite saved progress in the Job Center.

Version 0.2.1 April 10 2010
- Fixed a bug where an imported microgame could overwrite your Game MakerMatic data!
- Fixed a bug created in 0.2 that would save a file to a blank name if you canceled the save.

Version 0.2 April 10 2010
- Added very basic support for records/comics (it's sort of hacked in, will improve eventually).
- Locked games will still show a preview.
- REALLY fixed the bug where importing microgames would save over the first slot or copy a game multiple times.
- Fixed a bug where opening a .sav with a .sav already opened broke the microgame list.
- Fixed a bug where the file extension was not saved if you did not type it in the file name.

Please do not reupload, redistribute, or direct link!
Download CrygorTool 0.2.2

9 comments:

brandone said...

...You're using Game Maker to make this? If you said that, I would have offered to help out...but really, Game Maker? That's the best way to make this?

Phazeta said...

If it works, what does it matter?

Anonymous said...

First off: Dude, this is awesome! (Well I know it will be when I get it to work)I am very glad you are writing this program.

I use iTouch2 flash cart. When I load my .sav file into Crygortool, all the microgame slots are empty.

I have tried a US & a JP .sav file. I know for certain there are microgames in there.

Are you aware of any issues with this brand flashcart?
¥ºLsºÑ

Anonymous said...

I have one request: could you please make the preview window be at 1-to-1 resolution, i.e at 256 x 192 pixels? That way people can easily take non-scrunched screenshots of microgames.

SmashManiac said...

Mmmm... this program looks promising, but I own an original copy of the game, so I can't use it.

It would be great if CrygorTool could read/write WarioWare D.I.Y. Showcase save data too, since it's not copy-protected.

Reimu_H said...

Needs moar updates.

I hope the creator didn't abandon this.

Anonymous said...

is there a way to lock my unlocked game, after setting the "star-shaped-module"?

Anonymous said...

I'd like to program a MIO file analyzing program, too. I used mioedit and your CrygorTool program to try to find out what a MIO file is made of. But every time I save a file it says something about a checksum. And indeed, the file's binary source code didn't only change on the place I changed it, it also changed somewhere on the top of the file. Can you help me with it, please? My e-mail address is: Waddle.Dee(at)web.de

johnsonrobert said...

Its really funny one... Nice work
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